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JonTron just linked this image as an example of how men are stereotyped and exploited in video games I’m literally laughing out loud holy shit

for anyone who still doesn’t get it notice the background please

Fun fact: topless slave girls are COLLECTIBLES in this game.

See, the problem is that the guys objectification is empowering. You’re empowered because you’re taking advantage of the other objectified people.

Also, can my followers who like guys please comment on whether or not they find this guy sexually attractive?

nah, too much muscle. Muscle is hard… I want something soft to rest my head on! :P the only guy that i’ve ever been attracted to who has looked like this is Jason Momoa. 

I personally like muscles. I adore them. They fascinate me.

But this Conan doesn’t look sexually attractive. He looks like he’s gonna kill me - he’s intimidating and forceful. I’d better stay away from him.

If he looked like this

I’d say “Well, hello sexy.”

Objectification and sexualization don’t really depend on character’s looks, even if they use it to objectificate and sexualize. They depend on character’s purpose and agency.

A girl character can run around with her titties exposed but still could be not sexualized.

Just my 2 cents

JonTron just keeps digging himself further and further into the shit parade.

oh damn both those added images though seriously want both

also it’s so obviously a male power fantasy and not a female objectification of men (or, really, an objectification of men from the pov of anyone who’d want to fuck a male). The stance is intimidating and heroic, not sexy and come hither.

also literally an hour ago i was asking my roommate if jontron is just intentionally covering himself in a pile of shit at this point in a desperate attempt to remain relevant

eschergirls:

lesstitsnass:

It’s a two-fer! Courtesy of @dcwomenkickingass, and specifically this post, I had to do an edit of these, while my storyboards wait. 

I’m not going to go into long explanations here, I hope the drawings do speak for themselves. In the first case, it’s a Land being Land, although I do have to say that he did give a butt to Silk, as opposed to his usual ablation of hips and gluteus maximi. However, he unfortunately did it wrong. 

Artistic anatomy is all about drawing structure, from the inside out. Your muscles by themselves can’t look right if they aren’t placed on top of a properly proportioned skeleton.  Boobs won’t look right if they aren’t drawn as following the curve of the ribcage, its center line, or the movement of the arms which either pull or push on the pectorals on which the breasts hang. The arms back mean the shoulders are lowered, and the angle of the hands will be different since there’s a 3/4 turn on the torso. It shows that Land is drawing by guessed shapes, copied contours and practiced repeated motions. There’s no real structure underneath his shapes.

And if we look at the legs, I can only picture Kitty Pride phasing out of a wall: the legs look like they got mangled up to look like stumps. But even structure-wise, there is no thought put into whether the pose actually works, which is why it looks so clumsy. The legs should be reversed due to the line of action that’s in the torso but not followed through into the pelvis and legs. And I’ve been using the coil technique a lot in order to make my volumes work - it should be obvious by the roughs above - which help me figure out things like foreshortening. 

Silk too was a problem of lack of structure, proportions all over the place, and lack of weight and purpose, but it felt moreso than Spiderwoman. I used the same pose Land did but worked out the skeleton first, using rotation arcs in order to properly proportion the length of the various limbs. I don’t know these characters and I might not have used these poses, but Silk here definitely looks like she’s dancing.

The variant cover by Manara looks like a pose right out of porn, pelvis up and cheeks spread, costume looking like body paint, and it makes me very uncomfortable. She doesn’t look like a superhero about to strike, she looks like she’s about to get… well, it’s a porn pose. This is sexualisation. It also reminds me of the Dog Bone sexy shape. 

So I turned the pose sideways to figure it out, and to see what would work better. The sideways pose as is, as you can see, is angled to do quite the opposite of ass-kicking. Were she to try to leap from that pose, she’d fall flat on her face. The second pose is the “coiled like a spring”, but in the camera angle of the cover, it’s an ugly, ugly pose. So I tried to do something in-between, and just by making the pelvis horizontal and lifting the torso off the ground, I’ve managed to move the center of gravity so her weight is on her feet instead of her knees, she can use her arms to maneuver in most directions, and you still get an interesting body shape to look at. I think this works better, and much more ready to spring into motion.

Wanted also to say thanks for all the reblogs, likes and recent follows! I appreciate each one of them, and it’s because you’re still sharing and commenting that I came back to do this. However I’m still really busy! I won’t be posting a lot, but I do plan on posting more than I have. Back to storyboards for me! 

Great breakdown of both Spider-Woman covers by Kanthara from Less Tits n’ Ass, More Kickin’ Ass (which I strongly recommend as a follow for people who like redlines/redraws/fixes). :D

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